My Work
My Design work ranges from hand painted texture creation in Photoshop to basic graphic design work for things like company profiles, logos, game design, and UI/UX designing,
and even Website Design and creation.
Unreal engine
&
UI/UX Design
Wrote Color RGB Color Tint Shader in UE4
Early Game UI Design
Cities(City Simulator) Proof of Concept
Basic Design Work
Company Profiles
Nation Wide Glass
National Auto Glass
P1
P2
P3
P1
P2
P3
Logos
Nation Wide Glass Logo
Rock Your Hair
Other
RYH Gift Voucher
RYH Shop Menu
Website Designs
All Websites created in Dreamweaver and Muse,
Created all Graphics in Photoshop
Heita
National Auto Glass Boksburg
National Auto Glass Limpopo
Nation Wide Glass
3D ARTWORK
I have created Conceptual Art Using 3d modeling, All scenes created by me, all textures hand painted using Photoshop,
Seaport Concept
Region Border Concept
Shotgun Shack Render Using PBR Pipline
City Border Concept
Residential Grading Concept
Showing low - high wealth homes
Cityscape
Rendered Train Cars for Company to test Colors they wanted
Line traced Company logo, and then extruded mesh for brass plates concept
Architecture Visualizations
Architecture Visualization for Interior of sleeper train
HOBBY
&
MODDING
I did many Hobby & modding projects,
here is some work i did while on the SimCity modding team,
SimCity Modding - SUGC projects
(SOME PROJECT IMAGES UNDER NDA)
SimCity MAXScript Tool in use
First In-Game Building Shader test
Building With no color palette
Testing Building in game
Finale In game Building mod release
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